The Life and Times of Colonel Frank M.Brandstetter
Hotelier, corporate executive, and U. S. Army intelligence officer, Frank M. Brandstetter played an active role in some of the dramatic episodes of the twentieth century. Born in Transylvania in 1912, Brandy came to the U.S. at the age of sixteen and worked at immigrant factory jobs until he stumbled into the restaurant and hotel business. ......
CHOICE Outstanding Academic Title for 2009 "This ground-breaking resource is strongly recommended for all libraries and health and welfare institutional depots; essential for university collections, especially those catering to social studies programs." -Library Journal, STARRED Review Children and adults spend a great deal of time in activities we think of as "play," including games, sports, and hobbies. Without thinking about it very deeply, almost everyone would agree that such activities are fun, relaxing, and entertaining. However, play has many purposes that run much deeper than simple entertainment. For children, play has various functions such as competition, following rules, accepting defeat, choosing leaders, exercising leadership, practicing adult roles, and taking risks in order to reap rewards. For adults, many games and sports serve as harmless releases of feelings of aggression, competition, and intergroup hostility. The Encyclopedia of Play in Today's Society explores the concept of play in history and modern society in the United States and internationally. Its scope encompasses leisure and recreational activities of children and adults throughout the ages, from dice games in the Roman Empire to video games today. With more than 450 entries, these two volumes do not include coverage of professional sports and sport teams but, instead, cover the hundreds of games played not to earn a living but as informal activity. All aspects of play-from learning to competition, mastery of nature, socialization, and cooperation-are included. Simply enough, this Encyclopedia explores play played for the fun of it! Key Features Available in both print and electronic formats Provides access to the fascinating literature that has explored questions of psychology, learning theory, game theory, and history in depth Considers the affects of play on child and adult development, particularly on health, creativity, and imagination Contains entries that describe both adult and childhood play and games in dozens of cultures around the world and throughout history Explores the sophisticated analyses of social thinkers such as Huizinga, Vygotsky, and Sutton-Smith, as well as the wide variety of games, toys, sports, and entertainments found around the world Presents cultures as diverse as the ancient Middle East, modern Russia, and China and in nations as far flung as India, Argentina, and France Key Themes Adult Games Board and Card Games Children's Games History of Play Outdoor Games and Amateur Sports Play and Education Play Around the World Psychology of Play Sociology of Play Toys and Business Video and Online Games For a subject we mostly consider light-hearted, play as a research topic has generated an extensive and sophisticated literature, exploring a range of penetrating questions. This two-volume set serves as a general, nontechnical resource for academics, researchers, and students alike. It is an essential addition to any academic library.
Although the distinction between the politics of the left and the right is commonly assumed in the media and in treatments of political science and history, the terms are used so loosely that the student and the general reader are often confused: What exactly are the terms left and right supposed to imply? This two-volume Encyclopedia of Politics: The Left and the Right contains over 450 articles on individuals, movements, political parties, and ideological principles, with those usually thought of as left in the left-hand volume (Volume 1) and those considered on the right, in the right-hand volume (Volume 2).
Energetic Materials at Indian Head, Maryland, 1890-2001
Powder and Propellants is the story of the U.S. Navy's premier facility for research, development, testing, and evaluation of ""energetic materials,"" the chemical compounds used in gun and rocket propellants as well as in aircraft cockpit ejection seats. Initially charged to improve the penetrating power of warheads against steel armor, Indian ......
Although the history of commercial-power nuclear reactors is well known, the story of the government reactors that produce weapons-grade plutonium and tritium has been shrouded in secrecy. In the first detailed look at the origin and development of these production reactors, Rodney Carlisle and Joan Zenzen describe a fifty-year government ......