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Page 10 of 13 (113 items) << < Prev Next > >>
9781412959278 Academic Inspection Copy
  • Engage the Brain: Games, Language Arts, Grades 6-8

  • About the Engage the Brain SeriesThis practical resource gives teachers the tools they need to plan lessons correlated to the way the brain learns best. Based on tested, research-based strategies presented in Worksheets Don't Grow Dendrites: 20 Instructional Strategies That Engage the Brain, this book offers a variety of language arts activities that incorporate games to help students make sense of and reinforce learning. These activities give students the opportunity to not only play but also construct and design a variety of games, greatly increasing brain connections to the content. These strategies allow students to master curriculum objectives while actively rehearse information in an engaging, non-threatening atmosphere, which makes a real difference in students' energy, motivation, and achievement.Engage the Brain: Games, Language Arts, Grades 6-8 contains games based on national academic standards for language arts, including reading, writing, language conventions, and listening and speaking. Some games are based on old favorites (such as Bingo, Scavenger Hunt, Relay Races, Go Fish, Concentration, Charades) and some are brand new, including:Context Clue CapersMultiple Meanings ManiaThe Root of the MatterSynonym Shades and GradesCouplet ChaosTone It UpPass, Write, and EditGenre JumbleSentence ShuffleFive Alive! BingoGrammar CharadesError BearersWord PowerLingo LadderForbidden PhrasesMedia MixSinking ShipEach game includes one or more learning objectives, a comprehensive materials list, step-by-step information for the teacher on how to prepare for and play the game, any necessary reproducibles (such as game cards, game boards, scorecards), and follow-up activities for extended learning. The games are presented in the brain-friendly lesson formation, including a focus activity, modeling, guided practice, independent practice, and closing.
  • ISBN-13: 9781412959278 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412959285 Academic Inspection Copy
  • Engage the Brain: Games, Grade Five

  • A Corwin Press Classroom Activity Book Real learning can be fun with games for the brain! The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere. Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music. You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as simon says, scavenger hunt, and relay races applied to fifth-grade content in games like Mystery Measure Relay, Camouflage Tag, and A-maze-ing Expeditions. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones. Use these engaging activities to supplement your curriculum goals in Writing and editing Decimals, measurement, and charting State capitals, geography, and history Physical, earth, life, and space sciences Art, music, physical education, and much more! Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
  • ISBN-13: 9781412959285 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412959292 Academic Inspection Copy
  • Engage the Brain: Games, Grade Four

  • A Corwin Press Classroom Activity Book Real learning can be fun with games for the brain! The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere. Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music. You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as simon says, bingo, 20 questions, and tag applied to fourth-grade content in games like Simon Says Math, Food Chain Tag, and Geography Bingo. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones. Use these engaging activities to supplement your curriculum goals in Sentences, writing, and spelling Math, metrics, and probability Geography and history Physical, earth, and life sciences Art, music, physical education, and much more! Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
  • ISBN-13: 9781412959292 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412959315 Academic Inspection Copy
  • Engage the Brain: Games, Grade Two

  • A Corwin Press Classroom Activity Book Real learning can be fun with games for the brain! The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere. Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music. You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as pin the tail on the donkey, tag, charades, and tic-tac-toe applied to second-grade content in games like Cause and Effect Charades, Liquid Tag, and Tic-Tac-Toe Bingo. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones. Use these engaging activities to supplement your curriculum goals in Cause and effect Antonyms, synonyms, and language Patterns, classification, and symmetry Physical, earth, and life sciences Art, music, physical education, and more! Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
  • ISBN-13: 9781412959315 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412959322 Academic Inspection Copy
  • Engage the Brain: Games, Grade One

  • A Corwin Press Classroom Activity Book Real learning can be fun with games for the brain! The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere. Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music. You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as tag, bingo, go fish, telephone, and 20 questions applied to first-grade content in games like Keep-the-Change Bingo, Catch It If You Can, and Name That Instrument. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones. Use these engaging activities to supplement your curriculum goals in Sentence structure, synonyms, and reading Symbols and landmarks Citizenship and history Physical, earth, and life sciences Math, money, making change, and more! Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
  • ISBN-13: 9781412959322 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412959339 Academic Inspection Copy
  • Engage the Brain: Games, Kindergarten

  • About the Engage the Brain SeriesThis practical resource gives teachers the tools they need to plan lessons correlated to the way the brain learns best. Based on tested, research-based strategies presented in Worksheets Don't Grow Dendrites: 20 Instructional Strategies That Engage the Brain, this book offers a variety of language arts activities that incorporate games to help students make sense of and reinforce learning. These activities give students the opportunity to not only play but also construct and design a variety of games, greatly increasing brain connections to the content. These strategies allow students to master curriculum objectives while actively rehearse information in an engaging, non-threatening atmosphere, which makes a real difference in students' energy, motivation, and achievement.Engage the Brain: Games, Kindergarten contains games based on national academic standards for language arts, math, science, social studies, physical education, art, and music. Some games are based on old favorites (such as Hopscotch, Go Fish, Jeopardy, I Spy, Bingo, Mother May I?, Relay Races) and some are brand new, including:'Lovely Letters' Go FishTell-a-Tale JeopardyRhyme Time BingoListen Up! I SpyBull's-Eye Beanbag TossHot Potato Relay RacePicture This! Sequencing GameBusy, Busy Bees'Snazzy Scents' Memory GameWacky Weather CharadesHoliday Party BingoCitizenship Circle'Our Town' Treasure HuntToy Time Relay RaceOut in the BarnyardJump the RiverPaint Me a PictureDraw and GuessEach game includes one or more learning objectives, a comprehensive materials list, step-by-step information for the teacher on how to prepare for and play the game, any necessary reproducibles (such as game cards, game boards, scorecards), and follow-up activities for extended learning. The games are presented in the brain-friendly lesson formation, including a focus activity, modeling, guided practice, independent practice, and closing.
  • ISBN-13: 9781412959339 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412959520 Academic Inspection Copy
  • Engage the Brain: Games, Social Studies, Grades 6-8

  • A Corwin Press Classroom Activity Book Real learning can be fun with games for the brain! The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere. Derived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for the social studies, including geography and maps, American history, world history, world cultures, and government and citizenship. You will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as 20 questions, hot potato, and relay races applied to middle school social studies content in games like Historical Figures 20 Questions, Magna Carta Relay Race, and Checks-and-Balances Hot Potato. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones. Use these engaging activities to supplement your curriculum goals in Maps, continents, and oceans American and world history Government, citizenship, and law Middle ages, renaissance, and colonial periods World cultures, traditions, and more! Watch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
  • ISBN-13: 9781412959520 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 28/02/2008
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Educational equipment & technology,CAL [JNV]
9781412952279 Academic Inspection Copy
  • Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Three

  • A Corwin Press Classroom Activity Book Brain-compatible activities to inspire active learning in the third-grade classroom! This valuable guide gives teachers the tools they need to plan lessons correlated to the way the brain learns best-and to ensure success for all students regardless of their learning style or special challenges! Drawing on classroom-tested, research-based strategies from Worksheets Don't Grow Dendrites this practical resource offers a variety of content-specific activities that incorporate graphic organizers and other visuals that reinforce student learning. Based on national academic standards, these activities feature graphic organizers and visuals such as bar graphs, timelines, concept maps, sequence charts, cause-and-effect charts, segmenting mats, labeled diagrams, and more. Each activity includes step-by-step directions, skills objectives, materials lists, and a myriad of creative reproducibles that help students organize and record their learning. This resource offers a multitude of brain-compatible activities that cover topics such as: Multiplication, division, area Seeds, planets, animal groups Immigration, communities, inventions Story planning and writing Fitness games, art, music, and much more Make a real difference in your students' energy, motivation, and achievement by applying these proven strategies to help them master curriculum objectives! For other grade-specific Corwin Press Classroom books, please see: Engage the Brain: Graphic Organizers and Other Visual Strategies, Kindergarten Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade One Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Two Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Four Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Five Engage the Brain: Graphic Organizers and Other Visual Strategies, Language Arts, Grades 6-8 Engage the Brain: Graphic Organizers and Other Visual Strategies, Math, Grades 6-8 Engage the Brain: Graphic Organizers and Other Visual Strategies, Science, Grades 6-8
  • ISBN-13: 9781412952279 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 20/09/2007
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Primary & middle schools [JNLB]Teaching skills & techniques [JNT]
9781412952286 Academic Inspection Copy
  • Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Four

  • A Corwin Press Classroom Activity Book This valuable guide gives teachers the tools they need to plan lessons correlated to the way the brain learns best-and to ensure success for all students regardless of their learning style or special challenges! Drawing on classroom-tested, research-based strategies from Worksheets Don't Grow Dendrites, this practical resource offers a variety of content-specific activities that incorporate graphic organizers and other visuals that reinforce student learning. Based on national academic standards, these activities feature graphic organizers and visuals such as bar graphs, timelines, concept maps, sequence charts, cause-and-effect charts, segmenting mats, labeled diagrams, and more. Each activity includes step-by-step directions, skills objectives, materials lists, and a myriad of creative reproducibles that help students organize and record their learning. This resource offers a multitude of brain-compatible activities that cover topics such as: Fractions, rounding, shapes Geology, natural disasters, biomes Government, biographies, timelines Vocabulary, reports, the writing process Fitness, art, music, and much more Make a real difference in your students' energy, motivation, and achievement by applying these proven strategies to help them master curriculum objectives! For other grade-specific Corwin Press Classroom books, please see: Engage the Brain: Graphic Organizers and Other Visual Strategies, Kindergarten Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade One Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Two Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Three Engage the Brain: Graphic Organizers and Other Visual Strategies, Grade Five Engage the Brain: Graphic Organizers and Other Visual Strategies, Language Arts, Grades 6-8 Engage the Brain: Graphic Organizers and Other Visual Strategies, Math, Grades 6-8 Engage the Brain: Graphic Organizers and Other Visual Strategies, Science, Grades 6-8
  • ISBN-13: 9781412952286 (Paperback)
  • Publisher: CORWIN PRESS, INC.
    Imprint: CORWIN PRESS, INC.
  • Price:
    AUD $38.99
  • Stock: 0 in stock
  • Local release date: 20/09/2007
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Primary & middle schools [JNLB]Teaching skills & techniques [JNT]
Page 10 of 13 (113 items) << < Prev Next > >>