Contact us on (02) 8445 2300
For all customer service and order enquiries

Woodslane Online Catalogues

9781412996358 Academic Inspection Copy

Flash Programming for the Social & Behavioral Sciences

A Simple Guide to Sophisticated Online Surveys and Experiments
Description
Author
Biography
Table of
Contents
Reviews
Google
Preview
Adobe Flash is one of the most popular languages for animated web content, and recently social and behavioral scientists have started taking advantage of the program for online data collection. This book is a unique, step-by-step guide to using Adobe Flash to develop experiments and other research tools. Each chapter presents a set of techniques, followed by practice examples. No previous knowledge of programming is required to learn all the necessary skills for programming your own online survey or experiment. "This text fills a need for accessible guides related to programming language and using Flash..." - Nathan D. Martin, Arizona State University "...reflects both current programming and current thinking in research design for the social sciences." - Jennifer L. Callahan, Ph.D., University of North Texas "The accessible language, figures, and instructions are the key strengths of this text. The goals for each chapter (and the book as a whole) are clear and well-organized." - Melissa Birkett, Northern Arizona University
Yana Weinstein (Ph.D.) received her undergraduate degree in Psychology from the University of Warwick, A Magistere of French Language and Civilization from the Sorbonne in Paris, and a Ph.D. in Psychology from University College London. In London, Dr. Weinstein worked with Dr. David Shanks in the area of cognition and false memory. Currently, she is a Post-Doc at Washington University in St. Louis, Missouri, where she is doing research with Roddy Roediger and Kathleen McDermott. She designed and wrote a course on Flash Programming for students at Washington University which was the impetus for this book.
How to use this book Chapter 1. The Flash Interface Chapter 2. ActionScript Basics Chapter 3. Navigation Chapter 4. Working with Text and Keystrokes Chapter 5. Presenting and Storing Information in Arrays Chapter 6. Questionnaire Tools Chapter 7. Condition Assignment and Randomization Chapter 8. Using Timers and Recording Reaction Time Chapter 9. Saving Data Chapter 10. Putting Your Program Online Resources Index Subject Index
"This text fills a need for accessible guides related to programming language and using Flash. Additionally, the examples and screenshots would act as a helpful reference for social science researchers." -- Nathan D. Martin "The text is well organized, easy to follow, and provides a nice summation at the end of every chapter that highlights what the student should have learned." -- Michelle C. Bligh "The accessible accessible language, figures, and instructions are the key strengths of this text. The goals for each chapter (and the book as a whole) are clear and well-organized. The additional resources provided at the end are also helpful. This book is addressing a need in psychology research and anticipating the skills that many students will be called upon to use in their research." -- Melissa Birkett "Good attention to detail and care was taken to ensure that the code snippets are accurate. It reflects both current programming and current thinking in research design for the social sciences." -- Jennifer L. Callahan
Google Preview content